Difference between revisions of "Mages"

From Eden Calling LARP
Jump to navigation Jump to search
Line 4: Line 4:
 
Mages have human traits 12/ 11/ 10. They always have 10 willpower. They have 20 Quintessence. Quintessence is needed to cast a spell.  
 
Mages have human traits 12/ 11/ 10. They always have 10 willpower. They have 20 Quintessence. Quintessence is needed to cast a spell.  
  
Each sphere has 3 levels. Each level allows the mage to do something by spending 1 quintessence reflexively. Spell Builder is located at the bottom. The truly ludicrous things that MAges can do is represented by spell builder  
+
Each sphere has 3 levels. Each level allows the mage to do something by spending 1 quintessence. A Mage can spend a number of quintessence in a round, equal to their Avatar rating (1-5) usually 2
 +
 
 +
Spell Builder is located at the bottom. The truly ludicrous things that MAges can do is represented by spell builder  
  
 
[[Correspondence]]
 
[[Correspondence]]
Line 18: Line 20:
 
[[Mind]]
 
[[Mind]]
  
[[Prime]]
+
[[Prime]] At level 1 the Mage can spend a Q to gains a Discipline Retest in a specific Attribute. At level 2 the Mage can spend a Q to gain a Discipline Retest on all Attributes. At level 3 the Mage can spend a Q to win ties in a specific attribute.
  
 
[[Spirit]]
 
[[Spirit]]
  
[[Time]]
+
[[Time]]: For each dot of Time, the  Mage may take one additional action at a cost of 1Q per action. These work like Celerity's actions, except the Mage can cast spells.
  
 
-----
 
-----
  
 
[[Spell Builder]]
 
[[Spell Builder]]

Revision as of 12:15, 5 August 2020

Mages

Mage is too complicated to write Larp Rules that are simple and still consistent with the source material. These rules are not a good estimation of what mages can really do but are what we are using.

Mages have human traits 12/ 11/ 10. They always have 10 willpower. They have 20 Quintessence. Quintessence is needed to cast a spell.

Each sphere has 3 levels. Each level allows the mage to do something by spending 1 quintessence. A Mage can spend a number of quintessence in a round, equal to their Avatar rating (1-5) usually 2

Spell Builder is located at the bottom. The truly ludicrous things that MAges can do is represented by spell builder

Correspondence

Entropy

Forces

Life

Matter

Mind

Prime At level 1 the Mage can spend a Q to gains a Discipline Retest in a specific Attribute. At level 2 the Mage can spend a Q to gain a Discipline Retest on all Attributes. At level 3 the Mage can spend a Q to win ties in a specific attribute.

Spirit

Time: For each dot of Time, the Mage may take one additional action at a cost of 1Q per action. These work like Celerity's actions, except the Mage can cast spells.


Spell Builder