Iteration X

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Iteration X Rotes

He's More Machine Now than Man

Type: Passive Paradox: N/A Challenge: N/A Cost: 1Q/Cybernetic Duration: Permanent

  • Short cast: Iteration X agents can have up to their (matter) rating in cybernetics with no ill-effects.
    • Liquid rage injector provides a Q instead
    • Clarity providing augment gives them a discipline level retest against gaining quiet.
    • Thermal vision upgrades the mind rote
  • Long cast: N/A

Hitmark Version X

Type: Complex Paradox: N/A Challenge: Mentals(arete) vs diff 4 to create or inhabit Cost: N/A Duration: Permanent

  • Short cast: This rote allows the mage to craft a single hitmark which can be deployed as a retainer or inhabited with the correspondence sphere and used as a battle suit. A hitmark not used as a battle suit is a guard retainer. Hitmarks have the following benefits.
    • A liquid quintessence canister in their arm that can become any category 3 weapon. This can also become unarmed 3T 3L fists
    • 16 Health levels
    • 1 Innate soak
    • Immunity to direct mind control(such as dominate, and the mind manipulation rote)
    • They get 1 free skill level retest to resist any type of magick
    • They get 5 Skill points at creation.
    • Access to an automatic self-destruct they will employ upon reaching 0 health levels dealing 4L within 5 steps at the end of the round.
  • Long cast: You can use this power to create a promethean, doing so is a diff 50 dynamic casting project and the creature is under no obligation to love you, in fact many prometheans have rocky relationships with their creator.

No Really it's Actually Science

Type: Passive Paradox: N/A Challenge: N/A Cost: N/A Duration: Permanent

  • Short cast: The Technocrat multiplies the benefit from science checks when crafting by their Matter Sphere. They may also spend 3 actions to duplicate the effect of a Long cast: Wonder that they do not possess.
  • Long cast: Wonder: Devices A Technocrat with this rote picks one basic rote they know, that rote causes no paradox accumulation as they have made a device that casts it for them. They must still spend Q and make the challenge as normal, once used the device falls to pieces. These devices can be handed to others but they can only have their (matter) devices at any given time.