Artifacts

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Wraiths have artifacts that are other wraiths almost exclusively. Artifacts are equipment with base stats and a 2nd ability that normally mirrors a power that can be accessed by soul-crafting the artifact into its wielder(wraiths only), with a diff 6 craft (Weapon or equipment) check. This is called integrating an artifact. Most artifacts are weapons, often swords. Guns of artifact rating 3 or higher are rare but are becoming more common as wraiths who used guns in life become older, more powerful and are sometimes crafted into artifacts. The more powerful the original wraith being soul-forged, the more powerful the artifact. All artifacts have the durable tag. Integrated artifacts count against the wraith’s max number of fetters. Crafting an artifact takes a soul to craft and has a difficulty equal to its difficulty to craft as a normal item + 2. So an expensive large artifact is diff 6 to craft. You may submit custom artifacts for approval to staff. Wraiths cannot integrate artifacts with rating greater than their circle.

  • 1- Level 1/2 power +1/+2 trait
  • 2- level 3/4 power +3/+4 trait
  • 3- Level 4/5 power +5/+6 trait
  • Super - Level 6+ power


Example artifacts

Artifact 1 Oblivion knife
Base Expensive dagger
Integrated power: Creatures killed with this dagger become wraiths
Artifact 1 Colonizer's Map (Artifacts for other skills like this can be made)
Base +2 survival equipment
Integrated power: +4 Survival equipment
Artifact 1 Winter cherry blade
Base Expensive Cane.
Integrated power: The 1st level of damage done by this weapon is agg.
Artifact 1 Barrowflame container
Base +1 physical sciences item.
Integrated power This container can with a successful mentals(occult check) store any source of fire, which can then be converted to 1 pathos, once per scene.
Artifact 2 Hyorinmaru
Base Expensive Greatsword.
Integrated power: Covers user with an Ice shield that soaks the first 2 levels of damage like movement of the mind 5 but for 2 levels.
Artifact 2 Soulfire blade
Base Expensive Greatsword
Integrated power: Spend an pathos to release a strike as Way of fire 4
Artifact 2 Bloodsucking Axe
Base Expensive Axe
Integrated power: steals an energy from whatever it hits, does 1 extra damage against kindred.
Artifact 2 fetterguard
Base +3 survival item
Integrated power This small box can contain up to 3 miniaturized wax versions of the wraith's fetters. So long as the miniatures remain in the box, the fetters in the skinlands cannot be destroyed by anything short of a level 6 power, some version of them always remains. If a wraith is fettered to a human, that human is considered to have the nine lives merit.
Artifact 3 Moon piercing oblivion blade
Base Perfect greatsword
Integrated power: After a successful attack with the sword it releases a 2nd strike as the Way of Destruction 4 power, Pale Lightning, once per round, against up to 5 targets in the room as a mentals(occult) vs phys(might) check.
Artifact 3 Barricade of the veinous stair
Base Category 3 armor with no trait penalty
Integrated power: User Is immune to all environmental damage and over time damage and ignores the first source of damage in a combat.
Artifact 3 Hangman's chains
Base Perfect Cat 3 Chain
Integrated power: With a successful hit with the main chain, the chains extend two black links that slowly drag the user and his target to the underworld. For the scene any damage taken by one of those linked in the chain, is taken by the other as well.
Artifact 3 The white tree
Base +6 medicine item
Integrated power: White trees grow along the banks of the isle of Eurydice and to be granted one of their seeds is a great honor. Sleeping in the tree doubles the health and pathos regen of a wraith, and provides them with a single dot of memoriam or legacy, that can be gained after character creation.