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	<id>https://www.edencallinglarp.com/index.php?action=history&amp;feed=atom&amp;title=Neptune%27s_Might</id>
	<title>Neptune&#039;s Might - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.edencallinglarp.com/index.php?action=history&amp;feed=atom&amp;title=Neptune%27s_Might"/>
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	<updated>2026-05-02T20:18:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=2864&amp;oldid=prev</id>
		<title>Stasker at 19:20, 9 June 2023</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=2864&amp;oldid=prev"/>
		<updated>2023-06-09T19:20:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:20, 9 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water Control &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Defunct ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Powers (Mental - Occult) ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Powers (Mental - Occult) ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key esf_eden:diff::1.12:old-405:rev-2864 --&gt;
&lt;/table&gt;</summary>
		<author><name>Stasker</name></author>
		
	</entry>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=405&amp;oldid=prev</id>
		<title>Stasker at 17:14, 19 August 2020</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=405&amp;oldid=prev"/>
		<updated>2020-08-19T17:14:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:14, 19 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Action&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Action&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With a thought you can rip the moisture out of someone. Spend a willpower point to change 4 blood traits in a target to water at range. If the target has no blood they take the difference in lethal damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With a thought you can rip the moisture out of someone. Spend a willpower point to change 4 blood traits in a target to water at range. If the target has no blood they take the difference in lethal damage. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This power incapacitates a mortal instantly and does 4 lethal to beings that don&amp;#039;t have a blood pool but have blood&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Stasker</name></author>
		
	</entry>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=272&amp;oldid=prev</id>
		<title>Stasker: Created page with &quot;Water Control    == Powers (Mental - Occult) ==   === ⚫ Eyes of the Sea===  &#039;&#039;&#039;Challenge&#039;&#039;&#039;: N/A &#039;&#039;&#039;Cost&#039;&#039;&#039;: N/A &#039;&#039;&#039;Duration&#039;&#039;&#039;: action  By gazing into a body of water, the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Neptune%27s_Might&amp;diff=272&amp;oldid=prev"/>
		<updated>2020-08-12T19:30:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Water Control    == Powers (Mental - Occult) ==   === ⚫ Eyes of the Sea===  &amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: N/A &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: N/A &amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: action  By gazing into a body of water, the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Water Control &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers (Mental - Occult) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ⚫ Eyes of the Sea===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: N/A&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: N/A&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: action&lt;br /&gt;
&lt;br /&gt;
By gazing into a body of water, the thaumaturge is able to see what that body of water has seen. The length of time they are able to look back is equal to your Occult rating in Days.&lt;br /&gt;
&lt;br /&gt;
=== ⚫⚫ Prison of Water ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: Mentals (Occult) vs Physical(defense)&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: One Blood&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Concentration &lt;br /&gt;
&lt;br /&gt;
The thaumaturge can imprison a person in water. This requires at least 50 gallons of water and the caster uses his mentals against the targets physical traits. Power lasts until the subject breaks out&lt;br /&gt;
&lt;br /&gt;
=== ⚫⚫⚫ Blood to Water ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: Mentals (Occult) vs Physical(Survival)&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: One Blood&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Action&lt;br /&gt;
&lt;br /&gt;
With but a touch a thaumaturge with this power can turn a vampire&amp;#039;s blood to water. First, you must successfully touch the victim, then activate the power and 3 of the victims blood traits turn to water&lt;br /&gt;
&lt;br /&gt;
=== ⚫⚫⚫⚫ Wall of Water ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: N/a&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: One Blood, One Willpower&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Scene&lt;br /&gt;
&lt;br /&gt;
At this level of mastery the thaumaturge can seal whole rooms with water. This power makes a 10 by 10 wall of water. It has physical traits equal to your mental traits at the time of the casting. Last for a scene or until it is destroyed. The wall has 4 health levels.&lt;br /&gt;
&lt;br /&gt;
=== ⚫⚫⚫⚫⚫ Dehydrate === &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Challenge&amp;#039;&amp;#039;&amp;#039;: Mentals (Occult) vs Physical(Survival)&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;: One Blood, One Willpower&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: Action&lt;br /&gt;
&lt;br /&gt;
With a thought you can rip the moisture out of someone. Spend a willpower point to change 4 blood traits in a target to water at range. If the target has no blood they take the difference in lethal damage.&lt;/div&gt;</summary>
		<author><name>Stasker</name></author>
		
	</entry>
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